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UPDATED - Made a slight change as she was looking perhaps a little too intense, for her first pic anyway...
...without an AK47.
It's no doubt going to be a month or two before we all get used to it and start just calling her Amanda.
Full explanation here.
More of Amanda's new look here:
And she (re)introduces herself here.
Daz Studio 3/PostWork in Adobe Photoshop CS2.
...without an AK47.
It's no doubt going to be a month or two before we all get used to it and start just calling her Amanda.
Full explanation here.
That went well...It wasn't exactly planned this way, but I guess I am going to be posting New Amanda on deviantART after all.
I have three months' worth of work I saved up for the Patreon launch, so you can actually expect (and hopefully look forward?) to quite a bit of it.
There was a flaw in my plan. I was trying to combine two things in my Patreon idea. First, a separate site for New Amanda - mainly because I thought it mattered to keep her away from here. Second, a place to post private back catalogue stuff that I would like to share, but isn't appropriate for an open public site like this. The problem comes in that this is two different audiences, and the Patreon site would obviously have a smaller number of viewers. The pressure of it being a pay site would make me work much harder on the New Amanda pictures but then only a small set of people would see them. Then there would be a huge quality difference in comparison with the unfinished, more rough 'back catalogue' stuff, which would be aw
More of Amanda's new look here:
And she (re)introduces herself here.
Daz Studio 3/PostWork in Adobe Photoshop CS2.
Image size
1039x880px 376.31 KB
© 2016 - 2024 Torqual3D
Comments62
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Overall
Vision
Originality
Technique
Impact
You've done a wonderful job with the character and your work. It's very original, the stories are impactful and the renders look so lifelike. This one for example, I look at the face long and hard and can see so much attention to detail, it could easily be a photography of a live model. the eyes, the skin tones, the air shades are all spot on.
You have a real handle on the work and the skill.
The way you pose, animate and even tell the narrations. Good to see such quality and dedication to the craft.
I would hope you can give me some pointers.
Keep it coming.