And there are all the books that Amanda can't get hold of for love nor money Good clean render that displays your trademark softness.
Little Daz tip: If you use 2 spotlights in the same place & half their intensity you get the same amount of light. Set one of these to 'diffuse only'. That way the 'glare' on Rachel's hands & the writing pad isn't so bright. I know you didn't ask for critique, but I also know you won't take offense
You want shiny hair, you shall have it! Place a point light near the hair & play with the intensity so it affects just the hair. Set the point light to 'specular only'. You now have that 'Timotei' lustre that you can increase/ decrease with the intensity value of the light. (I use Uber-hair shaders. Nice & shiny, but much more complicated as they use 2 sets of specular glossiness, reflection maps & sub-surface scattering).
Alternatively, in the surfaces tab set the 'ambient' colour of the notebook to black & play with the 'strength' slider until you smile with delight. There endeth the sermon. The Rachel picture is still fantastic either way
Fair enough then about the notebook. I can read some heiroglyphics. Petroglyphs are really more my thing.
Recently upgraded from Daz Studio 3 vanilla to Advanced. I hate 4. I only use it for rendering scenes that 3 won't load. I also think Vicky 5 looks like a man. I like feminine women. But you already know that
I saw the screenshots of DS4 and just thought 'Why???'
The Genesis models all seem overly smoothed to me. Like they are plasticine. V4 is all I need, with various fixes I have obtained and judicious use of Photoshop. If and when I upgrade from this it will more likely be to a kick ass version of Poser than DS4.
How do you upgrade to DS3A if it is no longer available for download? And what benefits is it conferring you?
Agree with all that you've said there, especially the plasticine remark. Not sure about Genesis morph, they look more like Tony Hart's 'Morph'
Upgraded by inputting a serial code. DS3A was given away free as a coverdisk, just like DS4Pro was given away free by DAZ themselves a couple months back, along with Bryce & Hexagon. As for benefits I discovered all the native DAZ shaders work properly now (shader baker stuff, sub-surface etc). They were redundant before. Glossiness in the surfaces tab just doesn't cut it for me. Things 'glare' in my opinion & don't 'shine' like they do with Daz shaders.